{"product_id":"thousand-year-old-vampire","title":"Thousand Year Old Vampire","description":"\u003cp\u003e In Thousand Year Old Vampire, you are a vampire in an \u003cspan\u003eadventure where you create the story yourself depending on the decisions made at the crossroads. The\u003c\/span\u003e \u003cspan\u003eplayer, inspired by words and phrases from the game's rules, writes a diary that describes the life of a vampire.\u003c\/span\u003e\u003c\/p\u003e\n\n\u003cp\u003e \u003cspan\u003eThe player first creates the vampire from a collection of keywords:\u003c\/span\u003e\u003c\/p\u003e\n\n\u003cul\u003e\n\n\u003cli\u003e \u003cspan\u003eSkills that can each only be used once\u003c\/span\u003e\n\u003c\/li\u003e\n\n\u003cli\u003e \u003cspan\u003eResources owned by the vampire, such as a castle or a ship\u003c\/span\u003e\n\u003c\/li\u003e\n\n\u003cli\u003e \u003cspan\u003eCharacters who will interact with the vampire\u003c\/span\u003e\n\u003c\/li\u003e\n\n\n\u003c\/ul\u003e\n\n\u003cp\u003e \u003cspan\u003eMemories, and forgetting memories, are central to the game; the vampire has room for only five memories, each consisting of three experiences. As RPG historian Stu Horvath wrote, \"Experiences are single evocative sentences that, when put together, describe a moment, an event, an object, or a person of significance.\"\u003c\/span\u003e\u003csup id=\"cite_ref-mahg_1-1\" class=\"reference\"\u003e\u003c\/sup\u003e\u003c\/p\u003e\n\n \u003cp\u003e\u003cspan\u003eThe vampire's life begins when the player responds to Prompt #1 with the first journal entry, turning the prompt into a written event. The player then rolls dice to determine which numbered prompt is next, and responds to the new prompt by writing the next part of the vampire's story. Prompts vary in form, sometimes granting a new skill; sometimes asking a question, which must then be journaled as an experience; and sometimes instructing the vampire to kill a character, use a skill, or give up a resource.\u003c\/span\u003e\u003c\/p\u003e\n\n\u003cp\u003e \u003cspan\u003eWhen a vampire has five memories, the vampire can write up to four of them in a diary, meaning that the vampire cannot physically remember the memories, even when they read about them in the diary.\u003c\/span\u003e \u003csup id=\"cite_ref-forbes_2-0\" class=\"reference\"\u003e\u003c\/sup\u003e\u003csup id=\"cite_ref-:0_3-0\" class=\"reference\"\u003e\u003c\/sup\u003e \u003cspan\u003eIf the vampire loses his diary in the game, all the memories in the diary are also lost.\u003c\/span\u003e\u003c\/p\u003e\n\n \u003cp\u003e\u003cspan\u003eThe game ends when the vampire has lost all memories.\u003c\/span\u003e\u003c\/p\u003e","brand":"Games","offers":[{"title":"Default Title","offer_id":47976059765082,"sku":"47597","price":639.0,"currency_code":"DKK","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0622\/6077\/3038\/files\/thousand_year_old_vampire_roleplaying_solo_rollespil_dagbog_gamesweb_5afbc25e-d3c1-4e5e-83cd-96e8c502ecd6.webp?v=1746008500","url":"https:\/\/www.gamesweb.dk\/en\/products\/thousand-year-old-vampire","provider":"Games","version":"1.0","type":"link"}