Call to Adventure
Create your own destiny! Call to Adventure is inspired by character-driven fantasy games. Create your hero by letting them overcome challenges and enemies.
Call to Adventure uses a unique "rune rolling" system to complete challenges; a points-based system that encourages storytelling through over 150 unique cards. Players begin each game with an origin card that tells your backstory, and from there it's up to you to change your destiny. You can either purchase your next trait card or take on a challenge. These challenges affect your character's story, and you'll be forced to make choices along the way. For example, do you want to train as an assassin for the Thieves, or are you more of a stealthy spy?
Each challenge must be overcome with the help of runes, and the more traits you have, the more runes you can cast. If you fail, you will be given help to fight through more difficult challenges, but be careful, because while bad experiences can be used to make your hero grow, too many tragedies can send them down a dark, dark path. Harder challenges give more points.
The player with the most points wins the game.
| Age | 9+ |
| Number of players | 1-4 |
| Playing time | 30-60 minutes |
| In-game text | Yes, English |
| Rulebook | English |
- Free gift wrapping
- 1 year exchange and return policy
- Order before 2pm on weekdays and we will ship the same day
When you place your order, you can choose to pick up your order at one of our stores.
If you order on a weekday before 3:00 PM, and the item is in stock at the store in question, the item will often be ready for pickup within a few hours.
Please note that the webshop is connected to our warehouse in Copenhagen. When you order for pickup in Aarhus, it can therefore take up to six days before the order is ready for pickup.
Therefore, always wait until you have received an email stating that your order is ready for pickup.